Backcheck
Morning report · executive brief

Vancouver Canucks

By the ModelMon, Sep 21Latest file · Sat, Sep 192025-26last seasonAs of Sun, Sep 20
Executive summary

Last time out (Sat, Sep 19): VAN 2 - 4 SEA — a loss to the Kraken.

The model's top flag from that game: rush defense leaked all night — Gave up 26 rush shots worth 2.04 xG (3 goals) — transition gaps were there every period.

Canucks: a balanced team (50.4% 5v5 xG) with league-average goaltending, flagged for regression (3 signals).

Season complete · final ledger
83
Games filed
25
Wins (all)
58
Losses (all)
218
Goals for
320
Goals against

No scheduled fixture on file — counts from published recaps; OT/SO losses count as losses

Last game report card · VAN @ SEA · Sat, Sep 19
Graded vs a league-average game

Report card

DimensionVANSEA
Offense
Basis

VAN Created 2.67 xG against a ~2.70 league-average game; 2 high-danger shots (0.40 xG) and 19 rush shots (1.69 xG).

SEA Created 2.63 xG against a ~2.70 league-average game; 1 high-danger shots (0.21 xG) and 26 rush shots (2.04 xG).

C
76
C
76
Defense
Basis

VAN Allowed 2.63 xG against a ~2.70 league-average game; conceded 1 high-danger shots (0.21 xG) and 26 rush shots (2.04 xG).

SEA Allowed 2.67 xG against a ~2.70 league-average game; conceded 2 high-danger shots (0.40 xG) and 19 rush shots (1.69 xG).

C
74
C
74
Transition
Basis

VAN Rush shots 19–26, rush xG 1.69–2.04 (rush-based; public data has no zone entries).

SEA Rush shots 26–19, rush xG 2.04–1.69 (rush-based; public data has no zone entries).

D+
68
B-
82
Special teams
Basis

VAN 0-for-4 on the power play (0%; league ≈21%) with 0.97 PP xG.

SEA 2-for-4 on the power play (50%; league ≈21%) with 0.46 PP xG.

F
58
A+
100
Goaltending
Basis

VAN -1.37 goals saved above expected on 29 shots against.

SEA +0.67 goals saved above expected on 20 shots against.

D-
61
B-
82
Discipline
Basis

VAN Took 5 penalties for 10 PIM vs 5 for 10 on the other side.

SEA Took 5 penalties for 10 PIM vs 5 for 10 on the other side.

C
75
C
75
Luck

Grades bounces, not skill — C is neutral

Basis

VAN Finishing -0.67 goals vs xG plus -1.37 GSAx of save luck = -2.04 total. This grades luck, not skill — C is neutral, A is very lucky.

SEA Finishing +1.37 goals vs xG plus +0.67 GSAx of save luck = +2.04 total. This grades luck, not skill — C is neutral, A is very lucky.

F
59
A-
91
Source · NHL play-by-play · xG engine · luck graded separately
Five critical insights
WARNINGVANfancoach

Rush defense leaked all night

Gave up 26 rush shots worth 2.04 xG (3 goals) — transition gaps were there every period.

Tighten neutral-zone structure and keep D gaps closed on entries.

80
IMP
STRENGTHVANfancoach

Dangerous off the rush

2 goals on 19 rush shots worth 1.69 xG.

65
IMP
WARNINGVANfancoach

N. Tolopilo gave one back

N. Tolopilo finished 25/29 (0.862), -1.37 goals vs expected.

53
IMP
TACTICALVANfancoach

Crashed the crease

8 rebound chances (0 converted, 0.87 xG) — net-front presence created second looks.

Keep sending traffic — the rebound game traveled.

52
IMP
Warning signs
WARNINGVANfancoach

Rush defense leaked all night

Gave up 26 rush shots worth 2.04 xG (3 goals) — transition gaps were there every period.

Tighten neutral-zone structure and keep D gaps closed on entries.

80
IMP
WARNINGVANfancoach

N. Tolopilo gave one back

N. Tolopilo finished 25/29 (0.862), -1.37 goals vs expected.

53
IMP
Positive trends
STRENGTHVANfancoach

Dangerous off the rush

2 goals on 19 rush shots worth 1.69 xG.

65
IMP
Regression watch
  • PDO 0.974 — running cold at 5v5; due for positive regression.
  • Team finishing is -18 goals below xG — finishing should rebound.
  • Kevin Lankinen sv% 87.5% is below replacement — goaltending should improve or change.
Schedule load · logistics

How hard is this team’s season, logistically? This grades the schedule itself — travel, rest, and clustering — separate from how good the team is.

Logistics, not talent

Schedule load

DEPTH
Load index
16/ 100 · pctile vs league

The 27th-heaviest schedule in the league84 games, 1.3 days average rest.

Total travel
46,041
road miles flown
11
Back-to-backs
2 games, 0 days off
12
3-in-4s
3 games / 4 nights
10
4-in-6s
4 games / 6 nights
7
Longest road trip
5,080 mi
Rest-days distribution
0d11
1d48
2d18
3+d6

Nights of rest before each game · 0 days = red, 3+ = green

Rest advantage

24 games with more rest than the opponent · 24 with fewer · 35 even.

Hardest stretches
  • 6 games in 10 days with 4,090 travel miles

    Feb 18Feb 27

  • 6 games in 11 days with 4,332 travel miles

    Jan 22Feb 1

  • 6 games in 13 days with 5,429 travel miles

    Nov 22Dec 4

Source · NHL schedule · arena coordinates · rest & travel model
Recommended actions
  1. 01

    Tighten neutral-zone structure and keep D gaps closed on entries.

    Rush defense leaked all nightcoach
  2. 02

    Keep sending traffic — the rebound game traveled.

    Crashed the creasecoach
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