Backcheck
Morning report · executive brief

Chicago Blackhawks

By the ModelMon, Sep 21Latest file · Sat, Sep 192025-26last seasonAs of Sun, Sep 20
Executive summary

Last time out (Sat, Sep 19): CHI 2 - 3 MIN (OT) — an overtime loss to the Wild.

The model's top flag from that game: rush defense leaked all night — Gave up 29 rush shots worth 2.70 xG (2 goals) — transition gaps were there every period.

Blackhawks: a outshot/run-and-gun team (32.1% 5v5 xG) with league-average goaltending, flagged for regression (1 signals).

Season complete · final ledger
83
Games filed
29
Wins (all)
54
Losses (all)
215
Goals for
278
Goals against

No scheduled fixture on file — counts from published recaps; OT/SO losses count as losses

Last game report card · CHI @ MIN · Sat, Sep 19
Graded vs a league-average game

Report card

DimensionCHIMIN
Offense
Basis

CHI Created 1.84 xG against a ~2.70 league-average game; 2 high-danger shots (0.44 xG) and 18 rush shots (1.75 xG).

MIN Created 3.89 xG against a ~2.70 league-average game; 4 high-danger shots (0.82 xG) and 29 rush shots (2.70 xG).

D+
68
A
94
Defense
Basis

CHI Allowed 3.89 xG against a ~2.70 league-average game; conceded 4 high-danger shots (0.82 xG) and 29 rush shots (2.70 xG).

MIN Allowed 1.84 xG against a ~2.70 league-average game; conceded 2 high-danger shots (0.44 xG) and 18 rush shots (1.75 xG).

F
56
B-
82
Transition
Basis

CHI Rush shots 18–29, rush xG 1.75–2.70 (rush-based; public data has no zone entries).

MIN Rush shots 29–18, rush xG 2.70–1.75 (rush-based; public data has no zone entries).

D-
60
A-
90
Special teams
Basis

CHI 0-for-4 on the power play (0%; league ≈21%) with 0.34 PP xG.

MIN 0-for-5 on the power play (0%; league ≈21%) with 0.55 PP xG.

F
51
F
52
Goaltending
Basis

CHI +0.89 goals saved above expected on 26 shots against.

MIN -0.16 goals saved above expected on 16 shots against.

B
84
C
73
Discipline
Basis

CHI Took 5 penalties for 10 PIM vs 4 for 8 on the other side.

MIN Took 4 penalties for 8 PIM vs 5 for 10 on the other side.

C-
70
B-
80
Luck

Grades bounces, not skill — C is neutral

Basis

CHI Finishing +0.16 goals vs xG plus +0.89 GSAx of save luck = +1.05 total. This grades luck, not skill — C is neutral, A is very lucky.

MIN Finishing -0.89 goals vs xG plus -0.16 GSAx of save luck = -1.05 total. This grades luck, not skill — C is neutral, A is very lucky.

B
83
D+
67
Source · NHL play-by-play · xG engine · luck graded separately
Five critical insights
WARNINGCHIfancoach

Rush defense leaked all night

Gave up 29 rush shots worth 2.70 xG (2 goals) — transition gaps were there every period.

Tighten neutral-zone structure and keep D gaps closed on entries.

82
IMP
STRENGTHCHIfancoach

Dangerous off the rush

2 goals on 18 rush shots worth 1.75 xG.

66
IMP
WARNINGCHIfancoach

Power play came up empty

0-for-4 with the man advantage on 0.34 PP xG.

Rework PP entries and get a body to the net-front.

49
IMP
WARNINGCHIfancoach

Rebound control was shaky

Allowed 6 rebound chances worth 0.74 xG (1 converted).

Box out earlier and get the goalie help clearing second chances.

48
IMP
STRENGTHCHIfancoach

A. Soderblom tilted the crease

A. Soderblom stopped 23 of 26 (0.885), +0.89 goals above expected.

46
IMP
Warning signs
WARNINGCHIfancoach

Rush defense leaked all night

Gave up 29 rush shots worth 2.70 xG (2 goals) — transition gaps were there every period.

Tighten neutral-zone structure and keep D gaps closed on entries.

82
IMP
WARNINGCHIfancoach

Power play came up empty

0-for-4 with the man advantage on 0.34 PP xG.

Rework PP entries and get a body to the net-front.

49
IMP
WARNINGCHIfancoach

Rebound control was shaky

Allowed 6 rebound chances worth 0.74 xG (1 converted).

Box out earlier and get the goalie help clearing second chances.

48
IMP
Positive trends
STRENGTHCHIfancoach

Dangerous off the rush

2 goals on 18 rush shots worth 1.75 xG.

66
IMP
STRENGTHCHIfancoach

A. Soderblom tilted the crease

A. Soderblom stopped 23 of 26 (0.885), +0.89 goals above expected.

46
IMP
Regression watch
  • Team finishing is -10 goals below xG — finishing should rebound.
Schedule load · logistics

How hard is this team’s season, logistically? This grades the schedule itself — travel, rest, and clustering — separate from how good the team is.

Logistics, not talent

Schedule load

AVERAGE
Load index
45/ 100 · pctile vs league

The 18th-heaviest schedule in the league84 games, 1.3 days average rest.

Total travel
39,578
road miles flown
12
Back-to-backs
2 games, 0 days off
17
3-in-4s
3 games / 4 nights
16
4-in-6s
4 games / 6 nights
6
Longest road trip
2,525 mi
Rest-days distribution
0d12
1d53
2d12
3+d6

Nights of rest before each game · 0 days = red, 3+ = green

Rest advantage

22 games with more rest than the opponent · 18 with fewer · 42 even.

Hardest stretches
  • 6 games in 9 days with 3,797 travel miles

    Feb 28Mar 8

  • 6 games in 10 days with 3,783 travel miles

    Nov 25Dec 4

  • 6 games in 10 days with 3,391 travel miles

    Oct 29Nov 7

Source · NHL schedule · arena coordinates · rest & travel model
Recommended actions
  1. 01

    Tighten neutral-zone structure and keep D gaps closed on entries.

    Rush defense leaked all nightcoach
  2. 02

    Rework PP entries and get a body to the net-front.

    Power play came up emptycoach
  3. 03

    Box out earlier and get the goalie help clearing second chances.

    Rebound control was shakycoach
By the ModelCommitted game files + rankings sidecarSections print only when the underlying data exists