Backcheck
Morning report · executive brief

Toronto Maple Leafs

By the ModelMon, Sep 21Latest file · Sat, Sep 192025-26last seasonAs of Sun, Sep 20
Executive summary

Last time out (Sat, Sep 19): MTL 4 - 1 TOR — a loss to the Canadiens.

The model's top flag from that game: rush defense leaked all night — Gave up 23 rush shots worth 1.76 xG (2 goals) — transition gaps were there every period.

Maple Leafs: a outshot/run-and-gun team (42.6% 5v5 xG) with league-average goaltending, flagged for regression (1 signals).

Season complete · final ledger
84
Games filed
32
Wins (all)
52
Losses (all)
257
Goals for
307
Goals against

No scheduled fixture on file — counts from published recaps; OT/SO losses count as losses

Last game report card · MTL @ TOR · Sat, Sep 19
Graded vs a league-average game

Report card

DimensionMTLTOR
Offense
Basis

MTL Created 3.64 xG against a ~2.70 league-average game; 3 high-danger shots (1.17 xG) and 23 rush shots (1.76 xG).

TOR Created 2.91 xG against a ~2.70 league-average game; 2 high-danger shots (0.42 xG) and 26 rush shots (2.03 xG).

B+
89
B-
80
Defense
Basis

MTL Allowed 2.91 xG against a ~2.70 league-average game; conceded 2 high-danger shots (0.42 xG) and 26 rush shots (2.03 xG).

TOR Allowed 3.64 xG against a ~2.70 league-average game; conceded 3 high-danger shots (1.17 xG) and 23 rush shots (1.76 xG).

C-
70
D-
61
Transition
Basis

MTL Rush shots 23–26, rush xG 1.76–2.03 (rush-based; public data has no zone entries).

TOR Rush shots 26–23, rush xG 2.03–1.76 (rush-based; public data has no zone entries).

C-
71
C+
79
Special teams
Basis

MTL 0-for-3 on the power play (0%; league ≈21%) with 0.27 PP xG.

TOR 1-for-6 on the power play (17%; league ≈21%) with 1.32 PP xG.

F
52
C
73
Goaltending
Basis

MTL +1.91 goals saved above expected on 25 shots against.

TOR +0.64 goals saved above expected on 28 shots against.

A
94
B-
81
Discipline
Basis

MTL Took 7 penalties for 17 PIM vs 4 for 11 on the other side.

TOR Took 4 penalties for 11 PIM vs 7 for 17 on the other side.

D-
60
A-
90
Luck

Grades bounces, not skill — C is neutral

Basis

MTL Finishing +0.36 goals vs xG plus +1.91 GSAx of save luck = +2.27 total. This grades luck, not skill — C is neutral, A is very lucky.

TOR Finishing -1.91 goals vs xG plus +0.64 GSAx of save luck = -1.27 total. This grades luck, not skill — C is neutral, A is very lucky.

A
93
D
65
Source · NHL play-by-play · xG engine · luck graded separately
Five critical insights
WARNINGTORfancoach

Rush defense leaked all night

Gave up 23 rush shots worth 1.76 xG (2 goals) — transition gaps were there every period.

Tighten neutral-zone structure and keep D gaps closed on entries.

70
IMP
LUCKTORfangm

Cold finishing night

Scored 1 on 2.91 xG — -1.91 vs expected. The looks were there; the finish will come back.

64
IMP
STRENGTHTORfancoach

Dangerous off the rush

0 goals on 26 rush shots worth 2.03 xG.

57
IMP
LUCKTORfangm

PDO ran cold

Single-game PDO of 0.953 — the bounces went against them tonight.

49
IMP
STRENGTHTORfancoach

Power play cashed in

1-for-6 on the power play (17%) on 1.32 PP xG.

48
IMP
Warning signs
WARNINGTORfancoach

Rush defense leaked all night

Gave up 23 rush shots worth 1.76 xG (2 goals) — transition gaps were there every period.

Tighten neutral-zone structure and keep D gaps closed on entries.

70
IMP
Positive trends
STRENGTHTORfancoach

Dangerous off the rush

0 goals on 26 rush shots worth 2.03 xG.

57
IMP
STRENGTHTORfancoach

Power play cashed in

1-for-6 on the power play (17%) on 1.32 PP xG.

48
IMP
Grade trends · last graded games
OffenseB-avg 80 FLAT
DefenseD-avg 52 IMPROVING
TransitionC+avg 65 IMPROVING
Special teamsCavg 100 DECLINING
GoaltendingB-avg 76 IMPROVING
DisciplineA-avg 60 IMPROVING
LuckDavg 77 DECLINING

TOR latest graded game vs the average of its prior graded games

Regression watch
  • Team finishing is +10 goals above xG — shooting luck likely to cool.
Schedule load · logistics

How hard is this team’s season, logistically? This grades the schedule itself — travel, rest, and clustering — separate from how good the team is.

Logistics, not talent

Schedule load

DEPTH
Load index
7/ 100 · pctile vs league

The 30th-heaviest schedule in the league84 games, 1.3 days average rest.

Total travel
37,460
road miles flown
11
Back-to-backs
2 games, 0 days off
12
3-in-4s
3 games / 4 nights
13
4-in-6s
4 games / 6 nights
7
Longest road trip
6,053 mi
Rest-days distribution
0d11
1d46
2d20
3+d6

Nights of rest before each game · 0 days = red, 3+ = green

Rest advantage

17 games with more rest than the opponent · 16 with fewer · 48 even.

Hardest stretches
  • 6 games in 11 days with 4,309 travel miles

    Mar 3Mar 13

  • 6 games in 13 days with 5,327 travel miles

    Dec 26Jan 7

  • 6 games in 12 days with 4,596 travel miles

    Oct 6Oct 17

Source · NHL schedule · arena coordinates · rest & travel model
Recommended actions
  1. 01

    Tighten neutral-zone structure and keep D gaps closed on entries.

    Rush defense leaked all nightcoach
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